WEARING GLOVES FOURTH LEVEL The entire Fourth Level appears to have been converted into a motorcycle repair and maintenance shop. There's a metal work table covered with motorcycle parts and tools, and a sign informing you that the mechanic is currently on a leave of absence. Your eye is particularly drawn to a painting on the east wall. To the north you see an open panel revealing an elevator. To the west you see a triangular hole in the floor with a rope ladder. On the metal ceiling above you see an etching of a warrior king. He rides in a wheeled chariot among the clouds, blowing the demons out of the sky by the power of the four winds that he blows from his mouth. Nothing is for sale here. The painting is open, revealing a wall safe. >n ELEVATOR >press square You push the yellow square. The panel to the south closes, and the elevator drops. Then the panel to the south opens, revealing the First Level. >s FIRST LEVEL In the small indentation you see a pebble. You see a black bowl containing a spoon here. >s WALMART PARKING LOT >w PHONE BOOTH, in the WalMart parking lot You hear the computerized voice tell you (somewhat faintly since the receiver is hanging down on its cord) ... Press "1" to be enlightened. Press "3" to be cleansed. Press "9" to be returned. If you do not have access to a touch tone phone, please remain on the line and an operator will assist you. >press "9" You pick up the receiver. You press "9". You hear the sound of a motor grinding, the door slams closed, and the phone booth suddenly rises upwards very quickly, flying high into the air. The telephone voice tells you, "Estimated travel time for this six mile trip is three minutes, using standard travel speed." The phone booth flies southeast. After about three minutes of flying it drops down through an opening Martin's roof and comes to an abrupt halt in the pantry. The phone booth door opens. PHONE BOOTH, in the pantry You see the kitchen to the east. >e You drop the receiver. KITCHEN You see an envelope, a large stack of catalogs, a phone bill, a gold key, "The Bedtime Story Book", "The Boy Who Had No Words", a yellow feather, a small phone book, a short blue sock, a long black sock, a handwritten note, a bath robe, a pair of brown shoes, a short brown sock, a short black sock, some ballet slippers, a fake can of spam, two short white socks, a small Phillips screwdriver, some brightly colored machine tools, a copper key, a small tape recorder, a large towel, a basket, a brass token, a fan, a rubber duckie, a twenty dollar bill, a sink stopper, and a plucked daisy here. Agador-Spartacus stands before you, wagging his tail affably. >take gloves You take the gloves out of the crystal box. Agador-Spartacus stands before you, wagging his tail affably. >drop box The crystal box is now on the floor. Agador-Spartacus stands before you, wagging his tail affably. >w PHONE BOOTH, in the pantry You see Agador-Spartacus in the kitchen. He's wagging his tail. You hear the computerized voice tell you (somewhat faintly since the receiver is hanging down on its cord) ... Press "1" to be enlightened. Press "3" to be cleansed. Press "4" to be uplifted. Press "7" to be moved. Press "9" to be transmogrified. If you do not have access to a touch tone phone, please remain on the line and an operator will assist you. >drop gloves The gloves are now on the floor. You see Agador-Spartacus in the kitchen. He's lying down. You hear the computerized voice tell you (somewhat faintly since the receiver is hanging down on its cord) ... Press "1" to be enlightened. Press "3" to be cleansed. Press "4" to be uplifted. Press "7" to be moved. Press "9" to be transmogrified. If you do not have access to a touch tone phone, please remain on the line and an operator will assist you. >press "9" You pick up the receiver. You press "9". You hear the sound of a motor grinding and a high pitched whistle. You see Agador-Spartacus in the kitchen. He's lying down. The grinding noises continue while the voice on the phone says "Parity considerations require that there must be exactly two objects located within the phone booth at the time of transmogrification, not counting shielded telephone equipment and protective eyewear (if worn). Please stand by while the current object count is determined." Crisscrossing laser beams scan the phone booth as the voice says: "gloves 2 (on floor) human 1 undershorts 1 khaki trousers 1 store receipt 1 nickel 1 large piece of broccoli 1 pocket watch 1 flannel shirt 1 security badge 1 lab coat 1 white tap shoes 2 headphones 1 small cloth sack 1 nose tile 1 hand tile 1 eye tile 1 mouth tile 1 ear tile 1 top hat 1 journey belt 1 dog whistle 1 yellow audio cassette 1" The voice continues. "The count of objects has been determined to be 25. Please remove 23 objects from the phone booth. Transmogrification will automatically begin when the count of objects reaches 2. Press "9" to abort transmogrification and to return to the main menu." >e You drop the receiver. KITCHEN You see an envelope, a large stack of catalogs, a phone bill, a gold key, "The Bedtime Story Book", "The Boy Who Had No Words", a yellow feather, a small phone book, a short blue sock, a long black sock, a handwritten note, a bath robe, a pair of brown shoes, a short brown sock, a short black sock, some ballet slippers, a fake can of spam, two short white socks, a small Phillips screwdriver, some brightly colored machine tools, a copper key, a small tape recorder, a large towel, a basket, a brass token, a fan, a rubber duckie, a twenty dollar bill, a sink stopper, a plucked daisy, and a crystal box here. Agador-Spartacus is lying down here. The phone booth door closes. The phone booth disappears. >wait Time passes... Agador-Spartacus is lying down here. >wait Time passes... Agador-Spartacus sits down. >wait Time passes... Agador-Spartacus is sitting here. >wait Time passes... Agador-Spartacus is sitting here. >wait Time passes... Agador-Spartacus is sitting here. The phone booth reappears. >open phone booth door The phone booth door is now open. Agador-Spartacus is sitting here. >drop all small cloth sack: The small cloth sack is now on the floor. dog whistle: The dog whistle is now on the floor. yellow audio cassette: The yellow audio cassette is now on the floor. Agador-Spartacus is sitting here. >w PHONE BOOTH, in the pantry You see a pair of gloves here. The gloves are floating halfway between the floor and ceiling. You see Agador-Spartacus in the kitchen. He's sitting down. You hear the computerized voice tell you (somewhat faintly since the receiver is hanging down on its cord) ... Press "1" to be enlightened. Press "3" to be cleansed. Press "4" to be uplifted. Press "7" to be moved. Press "9" to be transmogrified. If you do not have access to a touch tone phone, please remain on the line and an operator will assist you. >touch gloves As your hands approach the outside of the gloves, you find that the eerie glow pushes your hands away. You find that you cannot connect with them this way. However, it occurs to you that since there is no glow on the inside, you might be able to wear the gloves. You see Agador-Spartacus in the kitchen. He's wagging his tail. You hear the computerized voice tell you (somewhat faintly since the receiver is hanging down on its cord) ... Press "1" to be enlightened. Press "3" to be cleansed. Press "4" to be uplifted. Press "7" to be moved. Press "9" to be transmogrified. If you do not have access to a touch tone phone, please remain on the line and an operator will assist you. >wear gloves As your hands approach the inside of the gloves, you find that the gloves slip onto your hands of their own accord. You see Agador-Spartacus in the kitchen. He's sitting down. You hear the computerized voice tell you (somewhat faintly since the receiver is hanging down on its cord) ... Press "1" to be enlightened. Press "3" to be cleansed. Press "4" to be uplifted. Press "7" to be moved. Press "9" to be transmogrified. If you do not have access to a touch tone phone, please remain on the line and an operator will assist you.